Flying Dragon God Thief

Introduction
Flying Dragon System: (Flying Dragon Pirate Saint——Flying Dragon Pirate God)

Flying Dragon Pirate God : The Ultimate Class of Flying Dragon. In the history of the Tianlong Continent, only Li Hankong, the creator of the Flying Dragon profession, has started this profession. According to legend, because of his occupation, people flee wherever he goes, fearing the slightest contact with him. Even the first master of the Heavenly Dragon Continent at the time, the only saint Taoist, avoided it. Those who get this profession will have a unique and terrifying thieves in the world.

Profession Bonus Stats
HP + 1ooo, MP + 1ooo, Agility + 1oo, mobility +15, jumping power +1.

Skills
 Wyvern's Claw  :


 * A passive skill that gives the user the tearing power of the Wyvern's Claw. In battle, the attack increases by 10%, the critical strike is increased by 10%, and the probability of tearing the wound is +10%.

 Flying Dragon Cloud Exploring Hand  :


 * God-level stealing skill, created by the Bashu thief Li Hankong in the past. Those who have obtained this skill seem to have an invisible hand.
 * Effect: Single body stealing: 1 to 5 items can be stolen randomly each time. The success rate depends on the opponent's level and grade. At the same time, the higher the item level, the lower the stealing success rate. The basic success rate is lucky × 5, yes. The success rate of stealing known items is doubled, and the probability of not being found when stealing = lucky × 5. Consumes 10 mana and has no skill cooling time.

 Flying Dragon and Flowing Cloud Hand  :


 * God-level stealing skill, the secret skill of Flying Dragon Pirate Saint, only a highly savvy Flying Dragon Pirate Saint can comprehend it. It is said that it is a stealing skill that can scare countless masters.
 * Effect: Single-body stealing. Directly forcibly steal the equipment being used on the opponent's body when casting, the success rate depends on the opponent's level and grade. At the same time, the higher the item's grade, the lower the success rate of theft. The basic success rate is equal to luck, and the probability of not being found when stealing = luck ×5. It is rumored that this technique can sometimes even steal the opponent's backpack directly. Consumes 20 mana and has no skill cooling time.

 Flying Dragon Cirrus Cloud Hand  :


 * Wherever you go, the wind cannons is a powerful interpretation of the "Flying Dragon Cirrus Cloud Hand". Its power is enough to make anyone frighten and flee without a fight.
 * Effect: Close search. Instantly sweep away all the equipment and money equipped on the target, and it is also possible to sweep away the target's backpack by the way. The success rate depends on the opponent’s level and comprehensive ability. At the same time, the higher the item’s grade, the lower the search success rate. The basic success rate is equal to luck. The basic probability of successful backpack winding is lucky/3, and the probability of not being found during the search = lucky ×5. The probability of success when cast on a corpse increases to 100%. Only effective for humans, consumes 50 mana, and has no skill cooling time.

 Jueying  :


 * God-level speed-up technique, the exclusive escape skill of Flying Dragon Thief, instantly increases the speed to the extreme when it is cast.
 * Effect: Consumes 30% of the magic, the movement speed instantly becomes 1000% of the original, and it can be moved with people. It lasts for 30 seconds and can be cast three times a day.

 Shadow chasing  :


 * The ultimate containment skill of the Flying Dragon Pirate Saint. When it is cast, it follows the enemy's figure so it has nowhere to hide.
 * Effect: Instantly move to the location of the designated target shadow. Conditions of use: The other party is in a shadow state. The range is 20 meters. Consumes 50 mana and has no skill cooling time.

 Phantom  :


 * Li Hankong's own phantom body technique, legend has it that only people with extremely high savvy can understand it. After casting, the ghostly body can freely shuttle through the enemy's swords and shadows without being harmed.
 * Effect: Avoidance +70%, duration 3 minutes, skill cooling time 1 hour.

 Shadowless  :


 * The exclusive stealth skill of Flying Dragon Pirate Saint, you can hide your figure at will. It is rumored that monsters below the fairy beast will never be able to detect its presence.
 * Effect: Stealth. During the invisibility process, you can use active skills once without showing your figure. The invisibility process consumes 100 mana per second, and the movement speed is -20%. The invisibility state will automatically disappear when attacked or insufficient..

 Fixing  :


 * The ultimate escape skill of flying dragon thieves can only be understood by those with extremely high understanding. With a deep understanding of shadow skills, they can throw a short blade to fix the shadow of the opponent and make it impossible to move.
 * Effect: The short knife in the thrower freezes the shadow of the enemy's single body, making it impossible to move. At the same time, the short knife is not subject to the 3-second time limit for weapon replacement. Conditions of use: The opponent is in a shadowed state, and the duration depends on the opponent's ability, at least five seconds. Consumes 800 mana and has no skill cooling time.

' Real? Fixing ' :


 * The ultimate escape skill of Flying Dragon Pirate God can only be understood by those with extremely high savvy. With a deep understanding of shadow skills, he throws a short blade in his hand and transforms eight knife shadows to fix the shadow of the target, making it impossible to move. It can be fixed in a concentrated or scattered manner. The target is up to eight and the effect distance is 20. Meters, while changing short knives are not subject to the 3-second time limit for weapon changing. Conditions of use: The opponent is in a shadowed state, the duration depends on the opponent's ability, at least five seconds, the effect time is doubled when the focus is fixed, it consumes 2000 mana, and has no skill cooling time.