Magic Warrior

History
On the easterns side of the Heavenly Dragon Continent, there is a small, but very strong tribe. They live in a very elegant environment where the natural elements are very abundant. Under the nourishment of all this, everyone born there has an innate ability to communicate with the natural elements, so everyone born there is a natural mage. They are very proud and arrogant because of this.

However, when the two greatest wind magicians came together, they gave birth to a child without any ability to communicate with the elements, but had the physique of a warrior. To the people of this area, this was a very shameful thing. The people who were crazy about magic finally chased the boy away when he was 10 years old and even his parents could not stop them.

The boy did not feel hate towards his tribe because each tribe had their own believe. When something appeared that attacked that believe, they would try their best to chase it away or destroy it. The boy was not dejected and even though he had no way of communicating with the elements and could not become a mage, he still believed that with the power of wind inherited from his parents, he would definitely be able to find a way to return to their side.

So, he began to find a way to combine the wind attributed energy and martial arts. With his tenacity and his strong perception, in twenty years, he had succeeded. He had successfully created the “Wind God’s Dance

Profession Bonus Stats
Strength +20, Vitality +20, HP +100, Critical Hit +10%, Poison Resistance +20%, Water, Fire, Wind, Thunder, and Earth Resistances +20%.”

Skills
 Water Shattering Slash  : Basic Water Attributed Magic Martial Art


 * Only a person with the Demon God’s body and an extremely high perception can learn this skill.  When used, this skill will form a sword of ice to shatter all enemies in front of the user.  This attack has a forward range of 4 meters and does 150% of the user’s normal attack damage.  This attack will deal an extra 50 water attributed damage and have a 10% chance to freeze the enemy.  Costs 30 MP to use and has no cooldown.

 Water’s Magnificence  : Support Skill


 * After a body containing water attributed energy is covered in Water’s Magnificence, the user will have their stats strengthened.
 * Effects: HP +10%, MP +10%, Magic Attack +10%, HP Recovery +10%, MP Recovery +10%, Water Resistance +10%, Freezing Resistance +20%, Cold Resistance +30%.  Costs 10 MP to use, lasts 10 minutes, and has no cooldown time.

 Wind Wheel Slash  : Basic Wind Attributed Magic Martial Art


 * Only a person with the Demon God’s body and an extremely high perception can learn this skill.  When used, the user’s sword will fly out of their hand and create a wind wheel to attack all enemies.  It will fly out and fly back to attack the enemies twice.
 * Effects: A straight line attack that will hit twice dealing the user’s normal attack power in damage with an extra 50 wind attributed damage added onto each attack.  There is a 10% chance of inflicting the enemy with the sleep status.  This attack has a range of 15 meters and can be used on land, in the air, or in the water.  Costs 30 MP to use and has a 10 second cooldown time.

 Wind’s Spirit  : Support Skill


 * Uses wind attributed energy to summon a wind spirit into the user’s body, strengthening a variety of the user’s abilities.
 * Effects: Evasion +10%, Accuracy +10%, Move Speed +10%, Wind Resistance +10%, and Sleep Resistance +10%.  Costs 10 MP to use, lasts 10 minutes, and has no cooldown time.

 Dragon Flame Slash  : Basic Fire Attributed Magic Martial Art.


 * Only those with the Demon God’s Body and a high perception can comprehend this skill.  When used, the user’s weapon will be covered in flames and will instantly attack the enemy three times, each time dealing an extra 50 fire damage as well as having a 30% chance of inflicting a ‘burning’ status.  Costs 30 MP to use and has no cooldown.

 Burning Flames  : Support Skill


 * Creates dragon flames to surround the user’s body, enhancing their various abilities.
 * Effects: Attack +10%, Fire Resistance +10%, Burning Resistance +20%, Heat Resistance +30%.  Costs 10 MP to cost and lasts for 10 minutes.  No cooldown time.

 Ring of Death  : Death attributed support skill


 * Uses the power of death to create a ring of death around the user to enhance their abilities.
 * Effect: 3% of instant death on attacks, 10% resistance against death element, 20% resistance against instant death, and 50% resistance against losing the user’s soul.  Costs 10 MP to use and lasts 10 minutes.  There is no cooldown time.

 Thunder Thread Bind  : Active thunder attributed magical martial skill.


 * Only a person with a high perception and a demon god’s body can comprehend this skill.  When used, condenses a weapon made with the power of lightning to release a thread of lightning to trap a single enemy.  They cannot escape and there is a chance of pulling them closer. While they are bound, it will cause 100 thunder damage per second when bound.  There is a 10% chance of adding a ‘paralysis’ state. The binding can last 10 seconds and can be cancelled at any time. Costs 30 MP to use and has a 10 second cooldown.

 Thunder Wall  : Magical martial support skill.


 * Forms a thunder energy barrier around the user and strengthens various abilities of the user.


 * Effects: Reflects 10% damage, Thunder Resistance +10%, and Paralysis Resistance +20%.  Costs 10MP to use and can last 10 seconds. It has no cooldown.

 Ring of Light  : Demon Warrior is Support Skill, which uses light energy to transform a Ring of Light around the body to enhance users ’various ability.


 * Effect: HP automatic Recovery + 1oo, MP automatic Recovery + 1oo, HP Recovery degree + 1o%, Magic Recovery degree + 1o%, light resistance + 1o%, all abnormal Abnormal State Resistance + 1o%. Consume MP 1o, duration 1o minutes, no Skills Cooldown Time.

 Holy Light Revolving Cross  : Primary Level is a bright department of Magic Martial Skill.


 * Only people with Demon God Body and Perception who are extremely high can understand it. When it is cast, it forms a light cross with itself as the center, and rotates itself to attack surrounding enemies.


 * Effect: Rotate the body to two meters of enemies around the body of the bright cross Attack, and can move Attack freely. Each Attack damage is equivalent to the ordinary Attack, while adding 5o light Attributes damage. The Holy Light Cross can last up to 5 seconds. It does not damage the same enemy. Accumulate, consume MP 3o, no Skills Cooldown Time.

 Ring of Darkness  : Demon Warrior is Support Skill, which uses Dark Attribute energy to transform a Ring of Darkness around the body to enhance users ’various ability.


 * Effect: Attack adds 5% curse status, black Dark Resistance + 1o%, curse resistance + 3o%, bloodthirsty status is invalidated. Consume MP 1o, duration 1o minutes, no Skills Cooldown Time.


 * (Curse Effect: Cursed Luck-2o. Almost all Player, NPC, and Monster are in a state of horrible doom. The duration of the curse is more than 1 hour. Unrelievable. The specific doom is Effect: Fighting Monster Nothing Critical Attack, no money equipment drop. The probability of being Critical Attack is greatly increased, the probability of MISS is greatly increased. The frequency of Monster‘s use of tricks is greatly increased, the success rate of all Livelihood Skills becomes o, and it is easy to fall into various traps.)

 Soul Eater Darkness Slash  : Primary Level Dark Attribute Magic Martial Skill


 * Only people with Demon God Body and extremely high Perception can understand. Gives the weapon dark bloodthirsty power during the show, Attack absorbs the enemy’s HP and MP at the same time.
 * Effect: Single Target Attack, Attack Power is twice that of ordinary Attack, while adding 5oDark Attribute Attributes damage and 5% curse Effect, and converting 5o% of the damage into its own HP and MP. Consume MP 3o, Cooldown Time1o seconds.

 Earth Crushing Wave  : Primary Level Earth Attribute Magic Martial Skill, only people with Demon God Body and extremely high Perception can understand.


 * During the show, hit the ground with a weapon that incorporates Earth Attribute energy in the hand, causing all the enemies around the ground to shock Attack, the range is 7 meters around itself, Attack Power is 2oo% of normal damage, Attack adds 5oEarth Attribute damage, plus 9o% hit Fly Effect and 1o% of vertigo Effect. Consume MP3o, Skills Cooldown Time15 seconds.

 Earth Blockade  : Support Skill


 * With Earth Attribute energy barrier around arranged/laid out soil around the body, enhance the user’s various ability.
 * Effect: Defense + 1o%, Earth Resistance + 1o%, petrification resistance + 2o%, knockback, knock-off, blow-off resistance + 3o%. Consume MP1o, duration 1o minutes, no Skills Cooldown Time.

 Crescent Moon Seven Element Slash  :


 * Primary Level Demon Warrior stunt, only fully integrated with the seven basic elements can be opened, when the display shows a huge elemental energy Attack in front of all enemies, contains seven powerful Basic Attributes energy waves powerful enough to destroy the world. The range of Attack is a linear range of 2o meters long and 5 meters wide. The damage is ten times that of ordinary Attack. When Attack is added 2oo Water Attribute damage, 2oo Fire Attribute damage, 2oo Wind Attribute damage, 2oo Thunder Attribute damage, 2oo Earth Attribute damage, 2oo light damage, 2oo Dark Attribute damage, and 1oo% probability to add “silent” status, consuming MP1ooo, Skills Cooldown Time1 hour.

 Prayer of Life  : Support Skill


 * After the exhibition will receive Life Goddess prayers and blessings.
 * Effect: HP/Life + 500, HP + 10%, HP automatic Recovery + 100, all abnormal Abnormal State Resistance + 10%. Consume MP 10 for 10 minutes without Skills Cooldown Time.