Seven Stars Breaking Moon

Seven Stars Breaking Moon: Immortal Equipment, use Requirements: Level 45 Archer class Profession, Agility 3oo or more.


 * Action: Quick. It was originally a weapon of Chasing the Moon used by Heavenly Dragon Goddess under Xingyue II, and later Chasing the Moon caused both defeats when fighting against Demon Moon under Demon Monarch under Three Great Demon God. Both of them were missing. Seven Stars Breaking Moon also suffered excessive losses due to Strength. It was accidentally picked up by Jing Tian and sent to his sister Long Kui as a toy.


 * Effect: Attack + 6oo, Accuracy + 5o, Strength + 3o, Vitality + 3o, Agility + 3o, Attack at a distance of 3o meters, and a probability of 3o% when Attack touches Effect.
 * Seven Stars Blink : Consume MP 3o, seven stars shine, increase Attack by 1o%, Accuracy by 1o%, penetration probability by 2o%, Attack distance +5.
 * The Seven Stars of the Moon: Consume MP3oo, Seven Arrows, Attack distance + 1o, Skills Cooldown Time1o minutes.

Recovery
Seven Stars Breaking Moon : Low Level Divine Artifact, use Requirements: Level 55 Archer class Profession, Agility 500 or more. Attack Speed: Fast.


 * It was originally a weapon of Chasing the Moon used by Heavenly Dragon Goddess under Xingyue II, and later Chasing the Moon caused both defeats when fighting against Demon Moon under Demon Monarch under Three Great Demon God. Both of them were missing. Seven Stars Breaking Moon also suffered excessive losses due to Strength and greatly reduced its power. It is now in Chaos Holy Water. The awakening part Strength under pure Strength baptism.


 * Effect: Attack + 1000, Accuracy + 200, Strength + 80, Vitality + 80, Agility + 100, Attack at a distance of 40 meters, 30% probability of Attack triggering through Effect.


 * Seven Stars Blink: Consume MP 300, seven stars shine, increase Attack by 15%, Accuracy by 20%, penetration probability by 20%, Attack distance +5. No Skills Cooldown Time.
 * Break Moon Seven Stars : Consume MP300, seven arrows burst, Attack distance +10, each arrow Attack Power is at least 100% of the ordinary Attack, the highest is 150% of the ordinary Attack, 50% probability to trigger the repel Effect, Skills Cooldown Time 10 minutes.